Limewood
What it does

The order is the whole puzzle

Simple rules, deep boards. Every level has a way through, and checking never costs you.

Every board can be solved

Each level is built backwards from a real solution, so a way through always exists. You are never stuck by design.

Checking never costs you

Hold an arrow to trace its path and see where it stops. Only a real tap can spend a life.

Not granted internet access

Levels are drawn on your phone. Nothing is fetched and nothing is sent. The app has no internet permission at all.

Chains that make you think

Arrows block one another, so freeing the board is about sequence, not speed. The difficulty is in the ordering.

No timer, no streaks

Nothing counts down and nothing punishes a pause. Put it down mid-board and pick it up next week.

Hand-drawn boards

The puzzle is rendered as a real board on paper, not a stock game skin. It is meant to feel considered.

Good to know

Questions, answered

How do the puzzles work?

Tap an arrow and it slides off the board along its direction. It can only be stopped by the clear road ahead of its head, so arrows block each other and the challenge is finding the right order to clear them.

Can a level be impossible?

No. Every board is generated backwards from a known solution, so there is always at least one way through.

Does it use the internet?

No. The app is not even granted internet access, which you can confirm on the release build. Everything runs on your phone.

When is it coming out?

It is bound for Google Play. Join the waitlist to hear when it is live.

A quiet puzzle for a busy head

Arrow Escape launches soon on Google Play. No timer, no internet, no noise.